Five Checks at the Gemstone Atelier: Scoring a Frame Before Finishing Credits Move

October 10, 2026 · FuliNGem Journal

FuliNGem muse in emerald satin and lace with a sheer ivory robe in the gemstone atelier

Finishing benches are where credits go to be spent confidently and, too often, wastefully. An upscale cannot repair a wrong face; a swap cannot rescue a frame that never matched its card. At the gemstone atelier, no frame travels to a finishing bench until it has passed five checks, each scored against the written entry.

The five checks

1. Identity. Face, hair and signature against the card, at working size.

2. Hands. Fingers counted, joins clean, no merges with props or fabric.

3. Light. One source, behaving consistently across skin, satin and drape.

4. Edges. Hair against the drape, fingers against the table, lace against skin.

5. Purpose. Does the frame do the one job it was briefed for?

The threshold that saves money

Score each check out of two; eight of ten earns finishing spend — an edit at 21 credits, a swap at 26, an upscale at 61. Below eight, the frame returns to the generator at 6 credits, where correction is cheapest. Note the scores on the back of the card and keep them with the set.